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Christine Klocke

Student in studio with paper projects.

Jul 15, 2024

Designing a Path Through Mental Health: Wellness in the First Year Experience

Following several major grants awarded to the College of Design by the NC State University Foundation, the First Year Experience has blossomed into a program that integrates wellness and mental health awareness into an interdisciplinary design curriculum. The College of Design is a very close-knit community, and most of the first year involves practicing intellectual risk-taking through studio-based learning. The wellness-informed curriculum was created because the freshman experience in design bridges the vast threshold or transition between high school and college where students are expected to routinely fail and subsequently grow through trial and error.

Dr. Derek Ham with his name displayed

Jun 5, 2024

MADTech Department Head Derek Ham accepts new position as director of Carnegie Mellon University’s Entertainment Technology Center

MADTech Department Head Derek Ham, PhD, has accepted a new position as director of Carnegie Mellon University (CMU)’s Entertainment Technology Center (ETC) in Pittsburgh, PA, effective September 1.

The 2024 Student Art Sale, photo credit: Kyle Lewis

Jun 5, 2024

Student Art Sale Soars to New Heights; Largest Sale To Date

The 2024 Student Art Sale featured work from over 75 artists across 11 colleges at NC State, granting student artists of all disciplines an opportunity to be represented and share their art. The 2024 Visual Artist Winners are Sean Evans, a second year majoring in graphic and experience design, with the piece “Platinum” for the 2D category, Erin Emott, a graduate student in plant biology, with the piece “Skelly” for the 3D category and Jack E. McKissock, a first year in media arts and technology, with the piece “Sahbabii” for the digital category.

Aurora Henderson's collection, Psilocybin, brings human anatomy to life in oversized forms.

Apr 30, 2024

Be Transported to the Wild and Wacky Dimensions of Art2Wear 2024

On a balmy spring evening, in a packed house at Stewart Theater, students from the College of Design and across the university paraded their collections as part of Art2Wear 2024, pulling the audience into another dimension.  With each collection, designers led us into their own worlds, from the depths of the ocean to wind-swept dunes, even traveling into outer space. The eight designers who showcased collections of four or more looks came from disciplines across the college, and their fields of study influenced their final looks.

Teaser image for The Student Publication, vol. 40

Mar 27, 2024

Artificial Apotheosis: The Student Publication, Volume 40

This year’s Student Publication, volume 40, explores the intersection of design and spirituality. Editor Steven Nohren dove headfirst into editing the publication as a design studies student, returning full-time after taking a sabbatical during the pandemic. Now, he’s attending talks on AI and approaching professionals to contribute to one of the college’s oldest print media. 

Fall 2023 paper project presentation

Oct 13, 2023

Exploring Connection through Paper Form

This year’s First Year Experience Paper project was all about connection – the connections we make with others, with our surroundings, and with ourselves. First-year students in the College of Design were tasked with creating a wearable or inhabitable structure that examines how we related to one another. Pieces created by the students were meant to raise awareness of interpersonal relationships in new and nuance ways, and were primarily constructed using paper or fiber with minimal fasteners, adhesives or support.

Photos showcasing Art2Wear's 20+ year history

May 25, 2023

Art2Wear: A Tradition of Showcasing Wearable Art

Art2Wear — one of the largest student-run productions of its kind in the Southeast — has become a highly anticipated annual wearable art showcase. But the first one was a small, grassroots production.  It started in a fibers and surface design studio in 2002, where Vita Plume — then an assistant professor of art + design, who retired as an associate professor in 2012 — taught textile techniques such as weaving, knitting and dyeing cloth.

Alumni Association Award - Tim Buie

May 10, 2023

College of Design Faculty win NC State Awards in Teaching and Research

Six College of Design faculty were recognized with awards from the Alumni Association, Graduate School, Libraries and Office of the Provost this spring.

Dare Coulter in front of book illustration

Feb 3, 2023

Joy and Pain

Artist Dare Coulter ’15 depicts both in a new picture book about the trauma of slavery.

Media Arts, Design and Technology: Launching Careers in Animation, Gaming, Interaction Design and Fiber Arts

Jan 25, 2023

Media Arts, Design and Technology Department Embraces Name Change to Highlight the Future of Design

The Art + Design Department in the NC State College of Design will now be known by a new name, the Department of Media Arts, Design and Technology, affectionately known as MADTech. “This name change reflects a shift in the future of our department towards the emerging trends in digital media production” says Department Head Derek Ham. “It aligns with our academic content, our faculty expertise, and focuses on the areas of the profession that use emerging technology for creative use.”

Sep 26, 2022

Students showcase work in ASIFA-Hollywood Educators Forum

In spring 2022 the Department of Art+Design launched a Senior Capstone Animation Studio. In the studio, students worked individually and in groups on a year-long project to complete an animated film. The films ranged in form from hybrid 3D animation to traditional 2D animation and in length from 4 to 7 minutes. The films were screened as part of the ASIFA Hollywood-sponsored 2022 Student Animation Showcase with other animation programs from around the country.

JMark Scearce composes music for Carolina Ballet

Sep 6, 2022

Designing for Dance

“Designing for dance is the ultimate act of design,” says Professor of Art + Design J. Mark Scearce, Ph.D. For the ballet’s 25th anniversary, four of Scearce’s ballets will be produced, giving design students a rare front row seat in the art of meeting client expectations.

Adrienne McKenzie entry for the Hand & Lock competition

Sep 20, 2021

Adrienne McKenzie’s finalist entry shown in London

drienne McKenzie was in the finalist round for the Hand & Lock exhibition of Fiberart International 2022. Presented by the Fiberarts Guild and recognized around the world as a benchmark documenting trends and innovations in the field, the goal of the exhibition is to include work rooted in traditional fiber materials, structure, processes and history, as well as art that explores unexpected relationships between fiber and other disciplines. Adrienne’s work will be displayed in the Bargehouse Oxo Tower in London. 

Justin Johnson Siggraph 2021

Sep 2, 2021

Exploring Nature as a Resource in Virtual Reality

GGRAPH 2021 Groovy Graphics Assignment, “Photogrammetry for a Virtual Reality Nature Scene.” As part of their on-demand talk, the two discussed capturing nature using photogrammetry and building a virtual reality nature scene.

May 27, 2020

Berreth, Fitzgerald and Polyak to Present at Prestigious SIGGRAPH 2020

It all started with some wooden spools. Brooks Hall was being rewired for internet, and a faculty member stumbled across 20 wooden spools lying in the breezeway between two buildings.

May 20, 2020

Derek Ham Appointed Department Head of Art + Design

Associate Professor Derek Ham, Ph.D. has been appointed as the department head of Art + Design. Ham has been at the College of Design since […]

Animation Rankings

May 18, 2020

Animation Program Ranked in the Top 20 Nationally by Animation Career Review

The College of Design has again ranked in the top public schools in the nation for its animation program. #2 in North Carolina for Animation Schools […]

Darrien Bailey NC State Creatives Video

Feb 24, 2020

NC State Creatives: Darrien Bailey

Design is about telling great stories. Darrien is using his passion for history to bring people into those stories through graphic novels and exhibit design.