Art2WearTM (A2W) is an educational event where students gain experience by coordinating and producing an annual wearable art production. Young designers are challenged to imagine, create, and inspire by expressing their point of view through wearable art. This highly anticipated show fuses the talents of several departments in the College of Design and beyond, exposing student designers to the broader field of wearable art, digital media production, and fashion. A2W attracts attendees from all over the Triangle by encouraging participation through engaging the student body, the Raleigh community, and the broader design industry.
Mission
Our mission is to inspire and empower students to explore the art of wearable creations by providing a platform for them to express their creativity and push the boundaries of traditional art forms. Through collaboration, innovation, and education, we aim to create a community that values and celebrates the intersection of art, fashion, and the digital world. We strive to foster a supportive and inclusive environment that encourages personal growth and expression, and to showcase the power of wearable art as a medium for storytelling.
The Art2Wear Interest Meeting is September 19th, from 5:00-6:00 in Burns Auditorium!
⤑ If you are interested in joining Art2Wear but cannot attend the interest meeting DM us for the info!!! ⤑ Join our email list through the link in our bio!!...
Interested in being a committee head, junior director, or student director for Art2Wear 2025? Click on the link in our bio called “Leadership Interest Form” and fill out the form by July 12th. Email your completed form to art2wear-design@ncsu.edu and an email with details about follow up interviews will be sent to you shortly after. We can’t wait to see how you make Art2Wear 2025 even better!...
Thank you to everyone who came out Wednesday! Thanks to you all we sold out! If you missed it, don’t worry, we filmed the whole thing so you can enjoy it over and over again, which we be available soon. In the meantime, we’ll be sharing pictures taken by the fantastic @chocolateoatmilk.jpg starting with our juried single looks....
Lastly, meet Rachel (@rach.lynn) our student director! Rachel is a senior in Media Arts, Design and Technology with a minor in Film Studies. Rachel was a designer last year and is very excited to present the show. Come out to Stewart Theater in Talley at 7:00 TONIGHT to see all the hard work everyone has put into the show!!! Tickets still for sale up until show time....
Finally, meet our last collection designer, Abby (@studiosstuey)! Abby’s Collection SUBMERGED will take you to a dimension where we exist underwater, a future where the distinction between human and animal is unknown. This collection of wearable art engulfs the model in a 3-Dimensional mutation that is the future of our species after climate change. Each piece is unique in its texture and movement, large and bright organisms that exist submerged in the depths of our dark and mysterious oceans. The stage should feel as if in motion, the models caught in a spiral of water, moving between the light and shadows. The music is ominous, without words, building in intensity as each piece comes into view. Come see Abby’s collection TOMORROW! Tickets in bio! Thanks to @ryanckhanfilms for filming, editing, and composing....
Our vision is to inspire a new generation of artists and designers to use wearable art as a canvas to create unique, imaginative, and thought-provoking pieces that challenge conventional ideas of fashion and art. We hope to encourage the blend of physical and digital construction to push the imaginations of the next generation of designers.
Wearable Art & Technology
Wearable art is a product or sculptural piece that interacts with the body and serves as either a cultural artifact, an artistic expression, a reflector of society, outward illustration of a person’s identity, starter of revolutions, economic building block, basic human need, or body covering. Technology serves to enhance and elevate the story of these wearable pieces through digital storytelling, immersion, or to push the boundaries of what “wearable” means.
Give to the Art2Wear Fund Initiative
Any donation helps to keep the show growing and supports the students who participate.