NC State University

Department of Graphic Design and Industrial Design

Master of Graphic Design

The student initiated final project is undertaken in the last two semesters of the program, and is in part a culmination of graduate study that synthesizes previous coursework and investigations. Students are responsible for defining the area of investigation, for the research that informs their investigation, for organizing the study and its methods, and for documenting outcomes.

Then Finally is a repository of recent final project documents and digital support files. It is part of an online student publication series from the Master of Graphic Design program at NC State University, which includes:

╳  Yes And: student experience blog

╳  And So: Graduate Journal of Graphic Design

╳  So Then: studio projects

╳  Then Finally

 

Final Projects

Class of 2021

Grief in the Digital Age: Embodied Technology and New Grief Rituals for Individuals Suffering from Complicated Grief

How can an interactive system of embodied artifacts help individuals suffering from complicated grief at various phases in the grieving process, develop personalized grief rituals to establish resolution and come to terms with the loss?

Isabel Bo-Linn

full document (low resolution)

Sensing as World Noticing: Facilitating Practices with Ecological Data

How can the design of a multimodal multi-species sensing network in urban environments facilitate acts of noticing between humans and their non-human collaborators, thereby shifting the humans’ perception of their own ecological identity?

Abigail Feldman

full document (low resolution) support files

Agency, Trust, and Interpretability of Generative Adversarial Networks (GANs): Design of an interface that utilizes feature design, visualization, and explanations to build an AI novice’s mental models for a GAN system.

How can the interface design of a GAN system facilitate an AI novice’s interpretability, agency, and trust to build user mental models when using a GAN system?

Syashi Gupta

full document (spreads) (low resolution)

Implementing Human-Centered Processes and Empathetic Design, Within Senior high school Professional Learning Community Meetings: How Designed Digital Spaces can Help Guide Educators into Creating Systematic Changes and Productive Improvements Within the Classroom Setting

How can designed digital spaces guide professional educators to follow step by step phases for creating empathetic curricular plans within high school Professional Learning Community Meetings?

Ash Isley

full document (low resolution)

Designing for the Lived Experience of Time: Visually Representing Time as a Means for Students to Disincentivize Procrastination

How can the design of a multimodal digital interface facilitate a sense of progression for undergraduates experiencing difficulty in balancing course work to moderate procrastination by adopting a future time perspective?

Gloria Jing

full document (spreads) (low resolution) support files

Bridging The Gaps: Improving Interactions Between African-American Teenagers and Uniformed Police Officers: The Use of Augmented Reality for Uniformed Police Officers During Police-Community Programs.

How can the design of an augmented reality de-escalation application for uniformed police officers used inside police-community programs encourage a change of learned behavior to avoid escalation for future interactions with African-American teenagers?

Nigel Jones

full document (low resolution) support files

Enhancing Cognitive Empathy: Interactive Virtual Reality for Empathic Skills Development in College Undergraduate Students

How can the design of an interactive virtual reality experience on a university campus incorporate perspective-taking to help first-year students evoke empathy for diverse experiences?

Madeline Kelly

full document (low resolution) support files

Dialogic Imagery for Care: Visual Mediation of Complex Conversations in Alternative Prenatal Caregiving

How can a collaborative digital platform mediate health information-sharing between a rural, first-time expectant mother and their midwife over the course of their pregnancy in order to augment effective prenatal care and improve the patient experience?

Marcie Laird

full document (low resolution)

Aiding Memory Recognition Using Framework Building for Aphantasia: A Machine Learning Web Extension

How can the use of recognition in association-building within a web extension make digital research papers more comprehensible for undergraduate students with aphantasia to improve memory performance?

Anna Pataky

full document (spreads) (low resolution)

The Nature Experience: Augmenting a Path to Healthier Lifestyles

How can an AR mobile-based information delivery system combined with social engagement strategies support park-situated nature-therapy experiences that foster healthier lifestyles for urban residing adolescents?

Eryn Pierce

full document (low resolution) support files

Playing Smart: Playful Civic Learning in Human-Centered Smart City Development

How can a multimodal platform for experiential learning supplement existing civic engagement efforts by creating an informed citizen base who advocates for their values in the development of smart cities?

Jack Ratterree

full document (spreads) (low resolution)

Class of 2020

Working with Imagery: Mediating Image Rescripting for Anxiety with Multimodal Digital Storytelling

How can a digital therapy tool challenge negative automatic thoughts for undergraduate students experiencing anxiety in order to achieve more balanced thinking in daily planning and goal setting?

Ashley Anderson

full document (spreads) support files

Climate Change Communication in 3D Environments: Agency and Place as Tools in Virtual Reality for Increasing Self-Efficacy and Decreasing Psychological Distance to Climate Change

How can the design of virtual reality experiences decrease psychological distance to climate change in order to increase citizens’ individual and collective efficacy?

Victoria Rabelo Gerson

full document (spreads)

Mixed-Reality Game as a Tool to Explore Vulnerability in Father-Son Relationships

How can the design of a Mixed Reality game during father & son playtime encourage a positive mindset towards vulnerability to prevent emotion-dysregulation in boys?

Michele Pereira de Souza

full document support files

Smart Adaptive Mentor [S.A.M.]: Interventions with Machine Learning to Support University Students with High Functioning Autism

How might we design sensory interactions for an intelligent peer mentoring system to assist university students with high functioning autism to independently manage their academic life?

Ashamsa Mathew

full document (spreads) support files

Virtual Problem-Based Learning: The Design of a Virtual Reality Toolkit to Assist 5th Grade Students with ADHD During Problem-Based Learning.

How can the design of a virtual reality toolkit assist a 5th grade student with ADHD-I during problem-based learning?

Dmitri Knapp

full document (spreads)

Complementary Note-Taking: Designing a Digital Interface Specifically for the Note-Taking Activity

How can the design of a digital interface promote purposeful interactions during note-taking to strengthen a college student’s encoding capabilities while engaging with lecture-based coursework?

Matthew Norton

full document (spreads) support files

A New Digital Library: Imagining the Local Library as a Digital Social Space

How can the design of a digital library, used by adults at home, afford the community benefits traditionally provided by physical libraries?

Grace Herndon

full document (spreads) support files

A State of (Betweenness): Narrating Transnational Family Histories in Dynamic and Multi-Dimensional Digital Archives

How can a dynamic and multi-dimensional digital archive interface promote representational belonging amongst distant, transnational family members using multimodal inputs to visualize and experience a narrative?

Randa Hadi

full document (spreads) support files

Data Sense: Facilitating Citizen Sensemaking of Smart Environments through Augmented Urban Experiences

How can the design of a mixed reality experience facilitate transparency of IoT sensors and data through citizen engagement with its infrastructure?

Katie Frohbose

full document (spreads) support files

Making New Friends: A Study in Companionship

How can the design of an Embodied Conversational Agent help adults who lack meaningful connections with others gain a sense of companionship through interactions with Artificial Intelligence?

Matthew Gabriel Maharaj

full document (spreads)

Can an AI Learn to Make you Laugh?: Creating Humor with Machine Learning on Computer Interfaces to Combat Stress at Work

How can the design of a computer interface used by professionals at their desks in a semi-private work environment inject humor into the user experience to reduce stress, improve mental and physical health and maintain workflow?

Harrison Lyman

full document (spreads) support files

Project Management Tools to Support Agile Methods in the Workplace: Visualizing Moments Across the Timeline of a Project Through a Project Management User Interface and Suite of Tools

How can the design of a Project Management Tool support varied interactions through the interface within cross functioning teams to track project workflow in an Agile workplace environment?

Hannah Faub

full document (spreads) support files

Class of 2019

Conceptualize This: Making Picture Books Accessible for Preschool Children with Visual Impairments

How can picture books be made accessible for preschool children with visual impairments to facilitate literacy comprehension and parent-child interactive story reading?

Jessye Holmgren-Sidell

full document (spreads) video

Helping Cancer Patients Reduce Psychological Distress with Embodied Conceptual Metaphors in a Serious VR Game

How can the design of a serious VR game use multimodal metaphors to transform a patient’s embodied metaphorical conceptualization of their cancer from a negative source of anxiety and depression to a positive opportunity for personal growth?

Matthew Dale Lemmond

full document (spreads) video

History Re-Experienced: Implementing Mixed Reality Systems into Historic House Museums

How can the design of mixed reality systems be implemented in historic house museums to increase the experiential value of a visit?

Shadrick Addy

full document process video scenario video

Recollection: Incorporating Smartpen Adaptive Interfaces into Learning Management Systems

How can the design of an adaptive user interface for a learning management ecosystem support student learning in an online college chemistry course?

Matthew Babb

full document (spreads) video

Supporting Soldier Mental Health During Deployment Cycles: Interventions through Mobile Applications and a Wearable Device

How can the design of mobile applications and wearable technology function as a system to support the mental health care needs of U.S. Army soldiers while on deployment to combat zones?

Alysa Buchanan

full document (spreads) video

Virtual Design Improvisation Enhancing Computer-based Designing through Designer/Virtual Agent Interaction

How might the design of a conversational virtual agent employ improvisational methods to mitigate negative design fixation and creative stagnation in upper-level undergraduate graphic design students during recurring computer-based ideation stages of an independent, multi-week design project?

Ellis Anderson

full document (spreads) video

Class of 2018

Anticipatory Workstation: Responding to Stress through the Design of Smart Objects

How can the design of an anticipatory system of smart objects respond to stress to create a calming work environment for young professionals?

Amber Ingram

full document (spreads) video

Collaborating with Machines Rather than Commanding Them: Interaction and Interface Design for a Human-AI Collaboration Paradigm

How can the design of a graphical user interface utilizing artificial intelligence and machine learning capabilities in a context of use informed by human- computer collaboration, help designers create design artifacts that require information abundant research and dissemination?

Clément Bordas

full document (spreads)

Designing a Multi-Level Reporting System for Visualizing Glanceable and Cumulative Data to Promote Eco-Friendly Behaviors

How can the design of glanceable displays and reporting dashboards motivate individuals to engage in sustainable decision-making by visually communicating how incremental actions, taken over time, accumulate to produce meaningful contributions towards societal efforts aimed at mitigating climate change?

Dajana Nedić

full document (spreads) video

Designing Computer Supported Collaborative Conversations: For Online Design Communities to Prompt Tangible Action Toward Advocacy Goals

How can the design of an online community platform incorporate opportunities for collaborative conversation between recent graduates who are interested in socially responsible design strategies to address goals and coordinate actions?

Bree McMahon

full document (spreads) support files

Designing Responsive GUIs: An Intelligent Interface that Tailors Information Presentation by Responding to a User’s Cognitive State

How can the design of a responsive graphical user interface (GUI) for an online data repository adapt to different cognitive states of primary caregivers who are engaged in information-seeking and knowledge-acquisition search processes to learn about a dependent’s medical condition?

Rachael Paine

full document (spreads)

TYPE2U: A Customized Service Design for People with Type 2 Diabetes that Supports Making Healthy Food Choices

How can the design of a food shopping application support dietary adherence in adults newly diagnosed with type 2 diabetes by assisting and integrating their food purchasing decisions related to Food Selection, Food Substitution, and Food Combination?

Grace Anne Foca

full document (spreads) support files

Visualizing Uncertainty: Developing an Experiential Language for Uncertainty in Data Journalism

How can information visualizations commonly found in news media incorporate representations of uncertainty to facilitate non-expert decision making about current events?

Mac Hill

full document [hi-res] (spreads) [hi-res] support files

Class of 2017

Cyborg Centered Design: Designing a User Interface for Cochlear Implant Recipients through User-Sensitive Inclusive Design

How can User-Sensitive Inclusive Design principles inform the design of a customizable user experience for Cochlear Implant users?

Alexandra Grossi

full document

Designing a Language Toolkit for Virtual Reality Documentary Film

How can existing theories currently influencing filmmaking be aggregated, altered, and redefined to create a digital tool that can be used for the development of future virtual reality experiences?

Ioan Opris

The Emotional Potential of Personal Messaging in Immersive Mobile VR Environments

How can the design of multimodal experiences within immersive virtual reality facilitate poetic and emotive personal messaging?

Tori Jordan

full document support files

Learning to Make: Lowering Barriers to e-Learning

How can the design of an online learning platform facilitate learning to make by lowering barriers to entry for self-learning novices and support the community engagement through a contextual user interface?

Anantaya (Grace) Wonaphotimuke

full document

Perceptions of One’s Self and Others in Virtual Reality: Designing minimal form virtual embodiments that establish social presence, reduce bias and stereotypes, and raise involvement in VR environments

What is the minimal form of individual visual representation in a virtual reality environment required to achieve social presence?

Luis Zapata

full document

Prompting In-Person Conversation Toward Empathy: Interaction Design in a Networked Environment

How can networked technology in a physical fitness environment be designed to support in-person interactions that offer opportunity for building empathy among older adults?

April Maclaga

full document

Class of 2016

Building Upon Interaction Gestalt Research

How can interaction design language be expressed for graphic designers shifting their focus to interaction design, building upon “Interaction Gestalt” research to more closely articulate informative content through interactive form and behavior?

Scott Reinhard

Chinese Style Variable Roman Letterform Design

How might the design of a Roman alphabet represent Chinese calligraphic tradition to avoid American clichés of “Chinese” typography, such as “chop suey type”?

Yuan Yin

Design of a digital platform for helping Chinese students improve their English-speaking skills

How can the design of an online learning platform assist Chinese middle school students in practicing English by using social media and gamification to converse with different English-speaking communities?

Ran Qi

Designing an Online Platform for Understanding Cultural Heritage

How can the design of an online platform for creating Hmong Story Cloths incorporate collaborative tools that support a first generation Hmong-American diaspora community in exploring its cultural heritage?

Kong Lor

Facilitating Collaboraton in E-learning

How can the use of visualization strategies in the design of collaborative tools support social engagement, mediation, and reflection to facilitate effective collaboration among first year college students in a Project-based online learning environment (PBOL)?

Brandy Luce

Hybrid Type: An Approach to Combining Hand and Digital Craft in Typography

How can the integration of hand and digital craft help graphic designers create typography that expresses its dual materiality as a means to reconnect the hand and the mind?

Lydia Kuekes

Interaction Design in the Context of Wholesome Eating: Facilitating the circumvention of unhealthy food decisions

How can the design of an interactive system augment worth within all facets of the personal food value system to foster healthy and sustainable wholesome food decisions in autonomous young adults?

Dennis Calloway

Learning the Traditional Lakota Language through Shape Play

How can design strategies encourage Lakota college design students to apply their traditional visual language when creating artifacts that represent their tribe?

Sadie Red Wing

Making Interpretations Visible: Visualization Studies for Qualitative Data

How can a digital visualization tool externalize a researcher’s interpretations of qualitative data to establish conditions for analysis in an interdisciplinary team that engages the community in the design process?

Allison Karas

Multidimensional visualizations of programming constructs to help designers understand programming concepts

How can the design of multi dimensional visualizations of programming constructs help designers understand programming concepts to develop skills transferable to various programming languages and paradigms?

Payod Panda

Online Communities in the Context of Contemporary DIY

How can the design of a digital fabrication platform facilitate a sustainable and collaborative online community of contemporary shoemakers?

Ryland Bishop

A Visual Archive for Capturing and Coordinating Dialogue in Participatory Design Research

How can graphic visualizations of version capture and version control mediate dialogue between a team of designer-researchers and co-designers?

Nida Abdullah

Visuospatial Strategies for Novice Fiction Writers

How can the design of customizable visuospatial tools enable novice fiction writers to capture and manipulate ideas efficiently throughout the writing process?

Vaidehi Patil

Finally